City of Heroes players can now enjoy a new set of Architect Guest Author arcs, with the introduction of three unique missions filled with mysteries, war villains and crime cabals. Details after the jump!
Jim Moreno walks us through how to properly roleplay in Star Trek Online. Live Long and Prosper.
City of Heroes' Statesman will face his newest villain, the mysterious Tyrant, in the upcoming Going Rogue expansion, for whom we have a detailed overview and a comic-worthy biography --right after the jump!
Jim Moreno discusses how best to network with fellow roleplayers (and himself, of course).
In the spirit of the holidays, NCsoft released its roster of events and content for Aion, Guild Wars, City of Heroes and the Lineage games. Take notes after the jump!
Jim Moreno shares another round of the best RP resources on the internet.
Jim Moreno outlines the things that would make him one very happy roleplayer this Christmas, even if they won't fit under the tree.
Jim Moreno shares his list of the five most crucial tools for any MMORPG to support roleplaying.
Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.
NCsoft is stepping up the Halloween season this year with a range of events, quests, costumes and other goodies across all their titles. Event details for Aion, City of Heroes, Exteel, Guild Wars, Lineage and Lineage 2 --after the jump!
In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.
Pragon Studios, the developers of City of Heroes MMO, announced a new addition to their Guest Author program which incorporates original community created content into the game. Details after the jump!
In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.
This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.
Jim Moreno looks at how roleplayers can create a character who is in the military.
Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?
Paragon Studios' Floyd Grubb has released a new developer journal about City of Heroes: Issue 16 and changes to power sets. Find out what he's got to say after the jump.
A collection of the finest RP links from around the Internet.
City of Heroes developer, Paragon Studios, is showing off the Issue 16 powers customization. Along with screenshots to compare custom to default powers, we also have a developer journal. Keep reading!
Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.
City of Heroes/Villains developer, Paragon Studios, has released 5 screens from the upcoming Issue 16. Check them out!
City of Heroes developer, Paragon Studios, has released a fact sheet with some hints as to what will appear in the upcoming paid content expansion, Issue 16: Power Spectrum. Check it out!
As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.
It's Friday, so it must be time for The MMO Report: Thursday, July 9th!
This week Casey will discuss the new Star Wars: The Old Republic timeline trailer, how Twitter has finally come to World of Warcraft, and a new social experiment where a college professor used City of Heroes to study human interactions.
Following the recent Issue 15 release, NCsoft released a new City of Heroes trailer promising the return of old foes with new powers and a mysterious villain you thought you'd never see!
City of Heroes Issue 15: Anniversary is now officially released, according to an announcement on the official site. Find out more after the jump.
This week on The MMO Report, Casey's back to bring you news about Aion's upcoming launch, how an MMO site paid a Russian porn star to tattoo their web address on her breasts, and another edition of WTF Second Life.
How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.
I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.
NCsoft's official trailer for City of Heroes' upcoming new expansion "Going Rogue" is here, in full HD glory. Check it after the jump!
Kotaku.com reported on a new City of Heroes expansion, titled "Going Rogue", that was prematurely posted as a press release on marketing firm StreetWise's website. Details and first picture after the jump!
Korean MMO giant NCsoft released today its first quarter earning results for 2009, showing significant profit increases in the Asian market, while the North American figures are still spiraling down from 17% market share in 2006 to the current 8%. The report also noted Aion's upcoming Western market release and beta tests for new titles: Punch Monster, Dragonica, Steel Dog and Metal Black "within the year". Full report after the jump
In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.
The Gamerzines blog hosts this contemplative piece about How to make the perfect MMO - Part 1, specifically looking at City of Heroes and World of Warcraft.
The next generation of MMOs is bound to have a huge number of new features, but I think there are four or five that can break new ground and create a completely new level of game.






