City of Heroes senior developer Bruce Harlick takes time to answer questions from the fanbase of City of Heroes. Check out what he's got to say about Mission Architect after clicking below.
Interviews
Q&As and interviews with the people behind these games.
In this week's RoleCraft, Jim Moreno looks at the options RPers have when dealing with the old MMORPG standby - the expansion pack.
City of Heroes is sitting on the brink of Issue 13 which is sure to usher in a host of big changes for players. Among them are PvE power changes. Senior designer Floyd Grubb has a lot to say about the subject which is available for your perusal by clicking below.
City of Heroes devs have announced that Issue 13 is too large to be delivered in a single issue. As a result, Issue 14 will contain the Mission Architect. Check out the official word on the subject by clicking below.
MMO worlds are stagnant. They have cardboard cutout monsters and NPCs that stand in their assigned space. Players knock the monsters down like a fantastical shooting range, but after a few minutes, the pulleys whir, the monsters stand up, and the world reverts to its static state. On a micro level where thousands of players are sharing the same game space, this is to be expected. The problem is that it also exists at a macro level and constantly echoes in the background, "This world is not real... this world is not real..."
In a recent interview at Massively.com, NC West's newly appointed President of Publishing David Reid talked about the new direction for the veteran MMO company, and their focus on triple-A titles, like Tabula Rasa and Guild Wars. Reid reassured NC West's commitment to supporting their current portfolio of products, including Dungeon Runners, although it was not clear if there will be any future updates for their casual games.
Read the full three interviews at Massively, about NC West, Tabula Rasa and the Guild Wars franchise.
In this week's "RoleCraft," Jim Moreno looks at the difficulties of scheduling RP events with an established group, and some of the solutions involved.
Our sister site The Escapist spoke with David Reid, NCSoft's new president of publishing, about the ramifications of giving their Austin studio the axe. Check out the full article under the cut!
City of Heroes/City of Villains players have a couple of new options available in the NC Soft store: Cyborgs and a 30-day Jetpack. Find out how to get them after the jump.
Spike TV will be announcing the City of Heroes Matrix Machinima Contest winners on September 13th. Check out the unbearable hour that will occur after hitting "read more".
City of Heroes has a new feature on the official forums titled "Ask the Dev". Users can submit questions to specific developers. This week, senior designer Bruce Harlick is the man in the hot seat. Check it out!
In this week's "RoleCraft," Jim Moreno looks at different ways to roleplay with weather effects in-game.
The juicy details of the City of Heroes Issue 13 addition have finally been revealed. Not only is the feature list available, but there's a great explanatory letter from lead designer Matt Miller. See what's in store by clicking below.
City of Heroes fans will be happy to note the upcoming Hero-Con 08 in San Francisco, California. It's an event purely for fans and devs. Grab the details after the jump.
The latest patch for City of Heroes/City of Villains has been applied to all servers. The final patch notes have also been published and can be read after the jump.
In this week's "RoleCraft," Jim Moreno continues his look at character alignment in MMORPGs - this time focusing on how in-game factions make characters "evil" (or not).
The latest fad in game development and the dissemination of news seems to be Facebook. Yep, you heard it right: Facebook is the new kid on the news block. Proving that gaming news sites and individual game sites aren't the end-all-be-all, Facebook pages are blossoming.
City of Heroes will be treating visitors to two upcoming games conventions to an exclusive Paragon Police Department Hard Suit Costume Power. Check out how to grab one for your account...
The Play NC Store is now accepting PayPal for digital purchases through the store. Check out the official announcement by clicking below.
In this week's examination of Clausewitz "On Gaming," Jonathan Steinhauer looks at what victory and defeat mean ... to NPC monsters.
The City of Heroes team has released the patch notes from the latest update. The current version is now 17.20080723.3T -- how's that for a mouthful? Check out the changes, fixes and enhancements after the jump.
In this week's RoleCraft, Jim Moreno looks at the standard D&D concept of alignment, how it works in roleplaying, and how it's applied to MMORPGs.
Paragon City is in danger! The Rikti invasion force is returning to City of Heroes servers beginning tomorrow, Friday, August 1st. Find out more details after the jump.
NC Soft has announced that various microtransaction-like purchases can now be made in City of Heroes. Character respec is one of the options for players. Find out more about the fees involved and read the official announcement...
NC Soft has announced that players will now be able to purchase game cards at several major retailers in the US. Find out where you can get yours by clicking below.
Jonathan Steinhauer continues his application of the writings of Carl Clausewitz to MMOGs, this time focusing on defeat and "life after death" in online worlds.
IGN PC is now running a brief preview of City of Heroes' Issue #13 from Comic Con '08. The preview mostly mentions that Issue #13 will be including the previously talked bout user created mission system. No screenshots, title, or other information has been announced at this time.
For the full preview, check it out here.
City of Heroes servers underwent an upgrade today and have posted the laundry list of changes for those who MUST know. If you're one of those, click below.
This week in RoleCraft, Jim Moreno looks at ways for roleplayers to deal with the Fairer Tongue of Elvish.
The game is afoot for City of Heroes and City of Villains players. The double experience weekend has begun. See the details after the jump.
City of Heroes players will enjoy a double experience weekend beginning Friday, July 18th. Check the official announcement by clicking below.
City of Heroes and City of Villains joining forces? Well, this is true at least as far as content goes. Players of either CoH/CoV will have access to all content. Check out the press release by clicking below.
City of Heroes is heading to San Francisco, the City by the Bay, for Hero Con '08. Check out the nitty gritty details on when, where and, most importantly, WHAT by clicking below!


